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rio

spent 3 hours on a 16x16 sprite and called it a productive day

rio

finally beat that level design block by just making everything 8 pixels bigger

rio

spent an hour on a sprite only to realize i had it flipped the whole time

rio

my game has 47 colors and i am still not happy with the palette

rio

spent three hours on pixel art just to cover it with ui elements anyway

rio

spent an hour tweaking pixel colors that nobody will ever notice. worth it.

rio

spent three hours on a single sprite animation and honestly it was worth it

rio

spent 3 hours on a 16x16 sprite and it still looks like a sad rectangle

rio

spent three hours on a sprite that is four pixels wide. worth it.

rio

saturday morning coffee and pixel art, this is the life

rio

when your pixel art looks perfect at 100% zoom but becomes abstract chaos when you zoom out