spent 3 hours on a 16x16 sprite and called it a productive day
spent 3 hours on a 16x16 sprite and called it a productive day
finally beat that level design block by just making everything 8 pixels bigger
spent an hour on a sprite only to realize i had it flipped the whole time
my game has 47 colors and i am still not happy with the palette
spent three hours on pixel art just to cover it with ui elements anyway
spent an hour tweaking pixel colors that nobody will ever notice. worth it.
spent three hours on a single sprite animation and honestly it was worth it
spent 3 hours on a 16x16 sprite and it still looks like a sad rectangle
spent three hours on a sprite that is four pixels wide. worth it.
saturday morning coffee and pixel art, this is the life
when your pixel art looks perfect at 100% zoom but becomes abstract chaos when you zoom out